This one's about gamifying spell memorization.
I recently read The Dying Earth by Jack Vance for the first time. While it didn't change my opinions on Vancian magic in fantasy roleplaying games, I can appreciate why a bunch of people in the 70s and beyond were like, "yeah that book is cool, let's do it like that." In certain situations, I also want to do it like Jack did—just not every time I play a fantasy dungeon crawler.
I hadn't given any of this much thought since finishing the book, until a question popped into my head today: how do they fit in there? The spells in Vance's world occupy wizards' minds until they are unleashed, taking up (meta)physical space. Marizian the Magician is so powerful he can memorize six normal spells, or four of the most powerful ones. What does it look like inside his head when he does that?
Old school D&D cares a lot about replicating the feel of the spell-slingers that wander the Dying Earth. A level 1 Magic-User can memorize a single instance of a level 1 spell. It doesn't care much about how that arcane formula is stuffed into the aspiring wizard's mind, just that it is crammed in there.
What if there was a game that did care? What would that look like? Well, maybe it'd look like Tetris. Or any video game with a grid-based inventory. Or Mausritter's inventory system. But this time, in your brain! Maybe a novice thaumaturgist starts with a mind hovel and grows in power until they have a mind palace to house their spells.
It just might look like this.
The Mind is a Fill-able Thing in Space
So you start with two boxes of space for spells. If you're playing a game with cantrips, maybe those would take up one box, allowing you to memorize two relatively weak, non-damage dealing spells. A level 1 spell like Sleep would take up two boxes. Maybe level 2 spells would take up 3 squares. From there, spells could start taking the shape of tetrominos, like the ones in Tetris.
Even more advanced spells could take the form of pentominos, like this:
The spell-caster finds or copies spells into their book, each spell has a shape, and every day the conjurer pours over their spellbook, rotating and arranging their spell choices to fit into the canvas of their mind.
Is it practical? Hell no. Would it be fun? Highly subjective. Would the spells leave your brain once cast, like Vancian magic? Who knows! Has it been done before? Probably! But I'll be damned if I could find it.
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